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Forum Archive › How to: Custom transform orientations
I just thought it would be nice if you could talk about custom transform orientations and how to “align to face normal” (Edit Mode -> Face select mode -> Shift + Numpad 7).
It really helped me out knowing this kind of stuff 🙂
😀 I use them to turn Blender into a more CADish program.
Big fan of CG Cookie btw 🙂 thank you for replying to my question!