@jdeclanflynn there appears to be an ‘overlap’ here:
Have you used an Array with Object Offset to make this? That method always has this problem….
I prefer to use a Simple Deform (set to Bend) to make a wheel round, because you can set that to 360° and avoid a gap or overlap.
I made a small demonstration of that technique here: https://www.youtube.com/watch?v=-4eKbpt_ZtM
(Not edited…) It is actually about using drivers, but you can just watch the part about the modelling (the first 8 and a half minutes)