Reply To: Quick question about the default Fac value on Mix RGB nodes in 2.92… did anyone else notice this?

Forum Archive Quick question about the default Fac value on Mix RGB nodes in 2.92… did anyone else notice this? Reply To: Quick question about the default Fac value on Mix RGB nodes in 2.92… did anyone else notice this?

#68846
spikeyxxx
Participant

    I’m pretty sure since this video the devs changed the color calibration between HSV and RGB

    indeed they did @theluthier They changed it back to the old behavior, so RGB of (0.5, 0.5, 0.5) corresponds to a Value of 0.5 again.

    But I’d need to see a screenshot of the Shader Editor or a ‘timestamp’  of the livestream where this is happening, to know if that is what is causing the difference (but I think it is a very likely candidate, while I don’t know of any other changes, that could affect the MixRGB Fac…)

    And @pixelscholar like Kent already said: don’t rely on exact numbers to get the same results as in a tutorial or video, at least with shader nodes.