Reply To: Collab2021-WIP-konstantinosk

Forum Archive Collab2021-WIP-konstantinosk Reply To: Collab2021-WIP-konstantinosk

#67609
Kent Trammell
Participant

    Wonderful rocky sculpting @konstantinosk! They’re turning out very well. I’ve only a couple notes:

    You might be planning to add this, but by the end I’d like to see zero perfectly flat faces on the rocks. At least a little roughing up on the flat sides will go a long way in making them feel like rocks carved into shape. Here’s what I mean:

    Kind of hard to explain, but I tied highlighting the subtle scallops, ridges, and divots on each flat side. The wireframe is suppose to show how it’s not actually flat but subtle a lot of surface texture happening.

    My other note is the thin arch rocks. I think they should be thick like all the other rocks. I’m not sure why Ingmar made them thinner but I can see why that would suggest to keep them thin if you were referencing those closely.

    Try and fix this in edit mode by expanding the thickness and even adding an edgeloop or two for the additional thickness. I’ve made such changes with zero consequences before…but save your scene before doing this in case it breaks the multires mod! If it does break, just pull out the thickness and avoid adding edgeloops. That should be safe.