Homework Submission – Week 3 – Porch Stairs
@theluthier , @blanchsb
Hi Guys. Thanks for the feedback last week.
As suggested I used only one side and one step. So I finished sculpting all the details on the unseen side.
In my previous expiriments with baking I was getting quite a few artifacts because the low poly and high poly meshes were not matching and overlapping a lot in places. I quickly retopo’d the low poly mesh before UV unwrapping.
Then spent more time baking than Hovis.
Updated pics in Update 1




Normal Map : I’m happy with this one.
Colour Map : Not 100% sure. I may have overdone it. Will probably revisit or redo depending on feedback.
(Looks better in updated material)
Cavity Map : For some reason I couldn’t get anything from an Emit back, so I had to use Diffuse and run it through a ColourRamp to darken it. Will continue to try and resolve.
(This has now been resolved as below. Have no idea why this happened)
Feedback and suggestions welcomed.
Thanks!