Homework Submission – Week 1 – Water Wheel
@theluthier Here’s where I’m at for this week’s submission:


Vertex count is at 4,477 with shared data; 14,745 if made single users.
Once converted to single users there will be a number of hiding faces in the paddles that can be removed.
I was going to do the nails in the boards with textures, but wasn’t sure if it was okay to make maps for metalness/specularity.
I’ve been saving along the way and can revert any of my shapes to their base blocks pretty quickly if you think normals would do the job in places. Specifically the disc of wood planks has no silhouette and could probably be normal mapped instead. I’ve baked normal maps before, but baking high to low poly is something I haven’t done much of, so making these kinds of decisions is not my strong suit.