I did a dress after a lot of hard work for practice. But I want a cloak over the body and it’s an absolute nightmare and I can’t find information anywhere about how to efficiently rig loose clothing that covers the whole body. I’ve tried transfers, automatic weights and cleaning up, and best option I’ve found is empty groups and then slowly add everything vertex by pain-staking vertex. I wish there were professionals on here who would walk us through this kind of information as very few people want to make simply naked people for projects or equivalents of Gumby.
Does anyone have any resources they can point me to to have a good work-flow for adding cool clothes of varying types over a body? And not interested in a mask modifier, since I still want the body to be slightly visible. I would use mask in a limited manner but I can’t don’t want to use it everywhere. Someone please help me.
I’ve gotten good at weight-painting but the whole aspect of trying to match weights (and the weight transfer tool in new Blender doesn’t seem to work as well as in old versions and I hate the idea of switching to a version just because a tool works but I suppose that’s an option).
Also, between options like x-mirror and topology mirror, auto-normalize, and using selection to only visible back and forth. It’s always 2 steps forward, 3 steps back, it never seems perfect.