When i go to scale the faces in the uv image editor to fix the stretching in the brow, the faces detach from others. Unlike yours where they stick together and form. What do i do to fix this?

Forum Archive When i go to scale the faces in the uv image editor to fix the stretching in the brow, the faces detach from others. Unlike yours where they stick together and form. What do i do to fix this?

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  • #6518
    Jarin Rodriguez
    Participant
      #25509
      Kent Trammell
      Participant

        Sounds like your UV elements have separated somehow. Are the islands laid visually the way you want, you’re just expecting the vertices to be connected when they’re not?

        If that’s the case, try selecting all verts and going to UVs > Weld/Align > Remove Doubles UV.

        #25510
        Jacqui Houghton
        Participant

          I had the same problem. Found the answer scanning back through previous questions.  Make sure you are selecting vertices not edges or faces, then it should work.

          #25511
          Kent Trammell
          Participant

            Thanks for the tip @jacquij 🙇🏻‍♂️

          Viewing 4 posts - 1 through 4 (of 4 total)
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