Some collisions for you beautiful people. This uses Dynamic Paint and Brushes.
This is still heavily WIP since I’m working with a shader from Blendermarket which needs a lot of tweaking and digging to get it right 🙂
Shape, form, color, speed and everything else are costumisable . Especially the shape of the foam might not be everybody’s taste.
With this setup I’m having some trouble making the water follow a curved plane perfectly but I’m confident about that. Since @theluthier liked the lines of foam in my last submission I’ll try to get this reimplemented.
I loved how @procyonlotor created his collisions from something as simple as AO and I will try his technique out for my next iteration.