Hi Jane – I’m sorry to hear you’ve had a poor experience with this course. I’d like to help if you’re still open to learning from this course.
I’m not quite following your criticism. Arguably all imperfect models begin as perfect primitives. Broader actions can be accomplished with simplified (perfect) geometry first and then gradually made imperfect according to artistic taste. This is simply a standard workflow concept for building anything, 3D or in reality.
So can you explain why that’s confusing or what is not clear about the process?