Reply To: Struggling to get setup in unity after export.

Forum Archive Struggling to get setup in unity after export. Reply To: Struggling to get setup in unity after export.

#62466
jonswal
Participant

    Hello, Jonathan thanks for the response.

    I have baked the weapon’s reload animation and the character rig’s two animations. They are the only ones I’m testing with.

    My first setup had the weapon and the character attached to the same parent. When I did this only the reload animation worked perfectly.  The equipt animation didn’t work properly, unfortunately.

    Attaching the weapon to the characters armature’s root also had the same result.

    https://youtu.be/lkYwV2lnPj8

    Another attempt I tried was attaching the weapon to the characters hand. Every animation seemed to work properly except the reload animation.  https://youtu.be/QgRGwoHK4OM

    Attached below are the files I’m using.

    Animation.blend = Is where I’m animating the rigs together.

    Cromwell.blend = The gun

    FPS arms.blend = The character rig .

    pistol_export.fbx = The exported pistol with animations attached.

    FPS arms.fbx  = The exported character rig with animations attached.

    https://drive.google.com/drive/folders/1t5kTJjm3_KscnnMxyZFgzmzaqfkooWbB?usp=sharing

    If you need anything else or if you need any of my mess explaining let me know and I’ll get them amended to help you help me  😀

    Sorry in advance. I really appreciate the help. 

    – Another Jonathan