Reply To: How to reduce vertex count of the leaves when exporting the model?

Forum Archive How to reduce vertex count of the leaves when exporting the model? Reply To: How to reduce vertex count of the leaves when exporting the model?

#61738
Benjamin Lee
Participant

    Thank you for the suggestion! I just want to lower the vertex count so it can be used in a game engine. The pine needles have been UV unwrapped at current stage and they do share same UV coordinates.  Will try out transparency and double sided shader as you suggested. Need to check how to make a transparency effect for PBR material.