Reply To: Is there a way to translate Ra(µm) (average Roughness) into Blender?

Forum Archive Is there a way to translate Ra(µm) (average Roughness) into Blender? Reply To: Is there a way to translate Ra(µm) (average Roughness) into Blender?

#61443
spikeyxxx
Participant

    No, because Roughness in Blender is a visual trick to simulate surface roughness and (according to the mentioned article):

    […] surfaces which are obviously different to the human eye […] Ra fails to distinguish between two surfaces where one is composed of peaks on an otherwise smooth surface and the other is composed of troughs of the same amplitude.

    So: different looking surfaces can have the same Ra value.