You don't have to export your file to get the models into Blender, you can just save the .blend file in the assets folder …

Forum Archive You don't have to export your file to get the models into Blender, you can just save the .blend file in the assets folder …

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  • #5957
    menicus
    Participant

      You don’t have to export your file to get the models into Blender, you can just save the .blend file in the assets folder and Unity will import them: https://docs.unity3d.com/Manual/HOWTO-ImportObjectBlender.html

      #24653
      Kent Trammell
      Participant

        True, Unity is able to read .blend files. We still prefer FBX generally..though maybe we should revisit using .blend files.

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