Reply To: When I apply the bevel modifier at the end it ends up looking awful and not doing it correctly, any idea how to fix this?

Forum Archive When I apply the bevel modifier at the end it ends up looking awful and not doing it correctly, any idea how to fix this? Reply To: When I apply the bevel modifier at the end it ends up looking awful and not doing it correctly, any idea how to fix this?

#58763
splat21
Participant

    Consider the following before doing the bevel:

    1) Remove excess vertices – In Edit mode, select all vertices and then press Alt-M (if Blender 2.83 – just M).  Choose “by distance.”  Do the bevel again.

    2) Normals facing same direction – In Edit Mode, click on the Viewport Overlays pull down menu.  Under geometry, click on the Face Orientation checkbox.  If across the bevel there is a combination of blue and red normals, select the red normal faces and press Alt-N and select Flip.  All should be blue.  Uncheck the Face Orientation checkbox.  Retry the bevel.

    3) Apply Location / Rotation / Scale – In Object mode, click on the object and press Ctrl-A.  Apply the Location, Rotation and Scale.  Tab back to Edit mode to bevel.

    Hope that one of these helps.