Reply To: H3X Designs Blender Polybook

Forum Archive H3X Designs Blender Polybook Reply To: H3X Designs Blender Polybook

#57176
spikeyxxx
Participant

    A lot more work, but start like this:

    then make sure the normals of all  the ‘upright’ Faces are in the same direction (doesn’t matter which direction):

    (use ALT+N to Flip the Normals of the Faces that are ‘wrong’).

    Then select paralel  Faces and Extrude them all the same distance (here I pressed: E   .1):

    Now they’re all even thickness, but there is still a lot of work to be done; fill the holes that came with the extrusions and the delete the (here selected) ‘floor’ Faces:

    Then extend Edges where needed by making a Custom Transform to get the correct direction:

    so you can snap the vertical edges to where they need to go:

    And when you’ve done all that, Merge by Distance and then simply connect the treads again.

    Don’t forget to delete all unnecessary Faces…