colorsdiary , keep in mind, there are several valleys:
Sculpting + Modeling = Creating of an object.
UV’s + Texturing/Shading = Creating an exterior of an object.
Rigging + Animating = Enlivening of an object.
These are three main valleys and, of course, they may intersect sometimes and you may do whatever you want.
But if you want to go deeper in a certain direction and hone some skills, you better stick with that routes and don’t mix, let’s say, Rigging + Texturing or UV’s + Animating. That would be useless.
Try to build up a learning curve that would allow you to be as independent as possible and grow your profile.