Reply To: Materials and Texturing within the current Learning workflow ?

Forum Archive Materials and Texturing within the current Learning workflow ? Reply To: Materials and Texturing within the current Learning workflow ?

#57046
Michael Mirn
Participant

    colorsdiary , keep in mind, there are several valleys:

    Sculpting + Modeling = Creating of an object.
    UV’s + Texturing/Shading = Creating an exterior of an object.
    Rigging + Animating = Enlivening of an object.

    These are three main valleys and, of course, they may intersect sometimes and you may do whatever you want.
    But if you want to go deeper in a certain direction and hone some skills, you better stick with that routes and don’t mix, let’s say, Rigging + Texturing or UV’s + Animating. That would be useless.

    Try to build up a learning curve that would allow you to be as independent as possible and grow your profile.