My question isn’t really about the parameters.
I noticed when this character walks forward, he walks a certain distance. and when he stops, he goes back into the idle state in that spot.
I don’t know how to do that.
because if I make an idle state of my sphere sitting still. Then a ‘forward’ animation of it rolling forward. it will move forward, and then snap back into it’s original position where the idle state was created.
I want to be able to make something move across the plane like this guy, and not snap back to the 0,0,0 position everytime it goes back to idle