Would this be a good use case for using the coveted MultiRes
If anyone covets multires…it’s me haha. Theoretically yes, multires could be used to add smooth subdivisions AND fine tune pinching via sculpting. It’s a clever approach in fact.
But It’s not a common solution and slightly complicates the setup. Imagine doing this for *all the pieces on this backhoe* 😵
Typically you can get a simple subsurf modifier to do what you want with enough finagling, at least to a satisfactory level. Only in the most bothersome situations would I add a multires modifer to manually smooth out pinching.