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Forum Archive › Kent, Did you create your "orbit" object using sculpting tools or modeling tools coupled with modifiers?
Kent, Did you create your “orbit” object using sculpting tools or modeling tools coupled with modifiers?
What do you mean by “orbit object”?
I meant that round object with “orbot” written on it that you used in your rendering lessons (I guess auto-correct changed it to “orbit”).
The more I think about it, I imagine you did it with the modeling tools and modifiers.
I think Kent calls it Shader-Gizmo 😉 I read somewhere that Kent first sculpts and then retopologizes all his models, but the shadergizmo looks simple enough to be just box-(sphere-)modeled.
Thanks Lucas