Wayne, that’s exactly the issue I’m having. I just can’t figure out how to split the two different actions into their own independent keyframe actions. In lightworks I’d just split them into different channels, I just don’t know the equivalent mechanic in blender. I’ll find it eventually I’m sure. It’s not a huge concern for me at this point though, as I’m mostly learning blender in order to build 3D models for physical printing. It’s a very different workflow from a CAD system, but I’m enjoying it so far.
The animation and surfacing is just a fun piece for me to goof around with. That first render finally finished, and I’m pretty happy with the result. I’ll start working on another course here in a couple of days. I also woefully need a new graphics card that can GPU render, I’m still horsing around with an absolute antique at this point.