Reply To: Character Rig/Polishing Armature

Forum Archive Character Rig/Polishing Armature Reply To: Character Rig/Polishing Armature

#51596
julienleg
Participant

    thank you a lot!

    i tried again with weight painting and adding topology but i still encountered the same errors.

    but then i read again and thought about what you said on vertex weights and something clicked.

    i added some extra loops around the areas and i then decided to try to determine instead which vertices i didn’t want to affect the mesh (i always thought the opposite, how to paint/add to correct the weights with draw/add/subtract and i always end up to mess with the automatic weights).

    so i started painting with the draw brush with weight set to 0.0 / strength set to 1.0 and i removed the vertices i didn’t want to affect the mesh/bones and i finally achieved a quite good smooth result.

    i’ll continue to work on it as soon as i find some free time and post some screenshots

    thanks again 🙂