Reply To: Stuck on a challenging 3d model? Post it here for a live walkthrough [closed]

Forum Archive Stuck on a challenging 3d model? Post it here for a live walkthrough [closed] Reply To: Stuck on a challenging 3d model? Post it here for a live walkthrough [closed]

#51216
Shawn Blanch
Participant

    @jlampel Hey Jonathon,

    I am working on a game asset for Unity. It is a turn-based game where characters attack one another like in Chess but meant to have a silly and goofy theme with a Toon feel.

    I originally drew this character a very long time ago with hopes that one day he would come to fruition. Here is the original crude but awesome 2D version lol. 

    Info/Backstory to Character: His name is Raraku (translated from Maori as Scratch). He is one of the characters on a team of indigenous tribal mask wearers whose masks cover their entire bodies.  His legs are shorter than his arms and due to all of the Rarakuing and Pecking his hands and feet have turned into dangerous sharp Claws more-so than fingers. He is jittery and always full of energy due to the power received from his fowl mask.
    Raraku (Scratch)

    Implementation progress thus far: I have got the mask part 80% done. I really like the teeth and beak.

    Some Color Shading I am considering, but not set in stone yet.

    Requests:
    1. I would like to know how I have done with the topology. I think I have made some mistakes but overall I am happy with the shape the mask is turning out to be.
    2. I would like to model some feathers around the legs and shoulders (green part of the picture above).
    3. And I want to maybe do some detail carve-work into the wood like on many wooden masks with intricate carvings (I’m thinking maybe detailed carving in the light pink area of the picture), so how should I approach that for a game asset? I am just looking for guidance and ideas that keep it simple hopefully since the goal is for mobile platform (iOS and Android).

    Thanks!

    Here’s the link to the blend file. 

    Raraku_Blend_File