Reply To: PolyBook 2020 – blanchsb

Forum Archive PolyBook 2020 – blanchsb Reply To: PolyBook 2020 – blanchsb

#50449
Shawn Blanch
Participant

    Ok that makes sense to me. Thanks @louhikarme  Kaj! I have Amplify Shader Editor in Unity so I’ll take a look and consider whether I want to do this in blender or unity.

    One of my weaknesses right now it getting my models exported properly to unity with all of their textures/materials I have created in blender. I know there is a better way to do it but once I finish animating Lt Porker here I will post some questions on how to do that more efficiently.