I've followed your example here and I'm certain I've typed everything exactly as you did in the video, however I keep gett…

Forum Archive I've followed your example here and I'm certain I've typed everything exactly as you did in the video, however I keep gett…

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  • #4766
    whitefr0st
    Participant

      I’ve followed your example here and I’m certain I’ve typed everything exactly as you did in the video, however I keep getting an error saying that the emission rate value “Cannot implicitly convert type ‘float’ to ‘UnityEngine.ParticleSystem.MinMaxCurve'”. Am I doing something wrong?

      #23040
      Jonathan Gonzalez
      Participant

        Can you post your script on the community (community.cgcookie.com)? I can take a look to see what the issue is. The only thing I can think of is that you’re trying to access the emission rate from the particle system instead of the particle system emission module.

        I’ve tested this myself using the scripts shown in the video in Unity 2017 and it works fine other than a warning to use the “RateOverTime”, but it will still work with what is shown in the video.

        #23041
        whitefr0st
        Participant

          Just figured it out, I was using an older version of unity and updating seems to have fixed it!

          #23042
          Jonathan Gonzalez
          Participant

            Ah yes, this lesson was updated since Unity 5.4 changed the way you access particle system modules.

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