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Forum Archive › Blender 2.80 Beta May 27 build Collision help(edited) › Reply To: Blender 2.80 Beta May 27 build Collision help(edited)
@jesse94 As to make it more clear: it’s a physics simulation and each particle calculates the distance to the nearest vertex of the collider. If that vertex is 50 metres away, it won’t ‘see’ it. So: sometimes size does matter!
I hope this helps.