What units do the "step offset" refer to, same units usied in the positional transform? Which naturally leads me to ask i…

Forum Archive What units do the "step offset" refer to, same units usied in the positional transform? Which naturally leads me to ask i…

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  • #4587
    andrewm2211
    Participant

      What units do the “step offset” refer to, same units usied in the positional transform? Which naturally leads me to ask is it possible to adjust the scene scale, and what is the default scene scale?
      Thanks!

      #22807
      Jonathan Gonzalez
      Participant

        The step offset on the character controller? That’s used for things like stairs and elevated areas. You would adjust that in order to be able to climb up steep staircases or over terrain easier.

        Scale in Unity is based off Units. So if you create a cube in Unity it’ll be 1 unit by 1 unit big and usually people refer to these units in meters. So 1 meter by 1 meter.

        #22808
        andrewm2211
        Participant

          Cool, thank you. So when you set the step offset to 1. The character can then step over anything 1 unit or less?

          #22809
          Jonathan Gonzalez
          Participant

            It’s the measurement in meters which should be the same as the units in Unity. You can read more about the character controller here: https://docs.unity3d.com/ScriptReference/CharacterController.html

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