Reply To: Polybook – Palo Piktor

Forum Archive Polybook – Palo Piktor Reply To: Polybook – Palo Piktor

#45104
Palo Piktor
Participant

    Sooo, as you know i have hard times finishing my private works. Therefore i offered help as volunteer on blenderartists site. 

    First project was (still is in progress but no new request from the author so far) a CG movie highpoly assets.

    Wheelchair

    And som details

    I want to be as accurate as possible and had to learn how the wheels wickerwork is done 🙂

    Modeled in Blender, textured in substance painter/designer. 

    Output was as required 4K PBR (metal roughness) maps separately for each material. Oh i cant wait to see UDIMs support in Blender.