Reply To: Jagged edges and smooth shading issues on normal baking exercise

Forum Archive Jagged edges and smooth shading issues on normal baking exercise Reply To: Jagged edges and smooth shading issues on normal baking exercise

#44740
John Sanderson
Participant

    @jlampel ….and I guess I found the problem.  I had both height and normal plugged into a bump node, and apparently that doesn’t behave the way I thought it did.  When I plug the normal into a normal map node it seems to work just fine.  So why does the bump node have a normal input? When would that be used? And should I use both height and normal maps at all? Combining them with a mix RGB seemed to get both working.