When I saw the new mini tanks course, I got an idea of designing a Warhammer 40K inspired tank. I’ll start watching the course very soon. I’ll focus on the texture painting side of the course because I wanted to take a look at texture painting in Blender 2.8 ever since I saw some videos on Youtube. To be honest, it would be great not to go through the slight hassle of exporting and importing a bunch of stuff when using Substance Painter.
To be able to sketch some of the tank ideas I have, I started practicing drawing primitives in perspective. Hopefully, I’ll have something to share very soon.
I also started watching Substance Masters videos. It is a series of very long videos without any commentary showing the creation process of a bunch of fairly complex materials. I learned some valuable things from recreating what I watched so far, but I think examining the provided Substance Designer files and recreating them that way would be more time efficient.
Here’s what I recreated so far. It is going to be a moss covered rock.
