In what context do you mean? Like for a game/realtime situation? Baking normal maps, ambient, and specular maps isn’t tied in anyway to environment lighting in my general workflow…
by this I notice a sun lamp helps bring out my normal maps compared to using a plane with emission, so I am wondering if you bake the normal’s with the sun then use environment lighting?
Author
Posts
Viewing 3 posts - 1 through 3 (of 3 total)
The topic ‘I was wondering, do you first bake your normal maps, ambient, and specular maps then use a environment light? if your doin…’ is closed to new replies.