@theluthier – Ok – thank you for the advice. I used a different wooden floor and tried to get the grain to raise, but can re-sand it and add some poly to it :). I am a little familiar with fresnel from watching tutorials but not really sure how to add it here if it is already in the shader itself. Should I resubmit after getting suggestions, or is that advice for the future when doing this kind of work? Thanks Kent.