Reply To: [ENDED] BC4-1810 – October 2018 Class Homepage – Shading & Lighting with Blender

Forum Archive [ENDED] BC4-1810 – October 2018 Class Homepage – Shading & Lighting with Blender Reply To: [ENDED] BC4-1810 – October 2018 Class Homepage – Shading & Lighting with Blender

#41548
Jack
Participant

    Hi guys! I found myself in quite some trouble, I was trying to do a scratchy metal material, but I found out it behaves completely different in eevee and cycles. Take a look:

     

    Now the same material if I change the first Multiply node’s value from 0.1 to 9.1: 

    I also noticed that I even if I made the exact car shader from the stream I would get a different size for the paint sparkles (I was using the same car model too).

    Is there something I can do from my side, or should I ignore it and continue with eevee?