Reply To: Animated tying shoes – sanity check

Forum Archive Animated tying shoes – sanity check Reply To: Animated tying shoes – sanity check

#37637
Kevin Mather
Participant

    Single massive rig (~250 bones) solves sync issues. Not very nice to work with. Merging 5 rigs to 1 (and restoring all keyframes) was a challenge in Blender too.