Reply To: Vehicle Texturing/Shading with Blender

Forum Archive Vehicle Texturing/Shading with Blender Reply To: Vehicle Texturing/Shading with Blender

#37610
Jonathan Lampel
Participant

    @baukepost I don’t think I can give a number by eyeballing it, but I wouldn’t go higher than 2 levels of subsurf for any one piece if having the modifier significantly changes the edges, or any higher than 1 level if you’re already beveling the edges before subdividing.