Reply To: My very first Blender animation :D !! (need some C&C and have few questions )

Forum Archive My very first Blender animation :D !! (need some C&C and have few questions ) Reply To: My very first Blender animation :D !! (need some C&C and have few questions )

#34053
Jonathan Lampel
Participant

    Ala, this is looking really great! It’s clear that you’re putting what was in the lessons into practice, so I have no doubt you’ll kill it at the next level of animation courses. 

    I would like to know how to make the object “stretch” (get bigger/smaller) Knowing that it’s gonna be used later in the unity game engine, so assume modifiers won’t be a solution here isn’t ?

    It looks like you might have to redo your rig a bit for that, because you’ll need a way to control the top bone’s location so that you can make it lag behind a bit, but it’s definitely doable. Bendy bones might help here. 

    And finally, can I split an animation into multiple parts?

    Yep! That’s exactly the right idea, and Unity will even be able to blend between them so that it’s not a harsh cut. 

    Also, can i “disable” an animation keyframe without removing it ?

    Not a single keyframe by itself, but in the curve editor or dope sheet you can “mute” a channel (like the X location) with the speaker icon so that it doesn’t contribute to the end result. 

    Keep up the good work!