Hello, all and Kent.
Just a check in. I realized that the bulk of my issues currently are big-fat-nub with little experience. Lower poly-UV map, Higher poly normal. Get detail lower poly count achieved. Is this thread open indefinitely? I am finally to a point that I consider “done” with my core sculpt. He’s missing some of his tech gadgets that ill work on later. About to get to making my UV map and finally opening substance painter. Anyhoo! I’ll post files and a sketchfab later. Just introduced myself to that on Friday with my Facebook debut.