Yesterday, I continued working on the character and gave him a bit of colour (first time using vertex colours). I found out it has its advantages, but also one major drawback. As I went back in today, I realized I couldn’t change the sculpt without losing the colour information. And as temporary as it is I didn’t want to redraw it at this stage. Luckily, I saw someone mention the lattice modifier, so I used that to slightly change the shape of his forehead and nose.

I also played a bit with his chin, but I didn’t capture it in screenshots. And I’ve started working on his clothes, so the latest version sports a badly sculpted shirt (which will be mostly hidden, I think).
