Reply To: Your CG routine – how do you keep up the pace ?

Forum Archive Your CG routine – how do you keep up the pace ? Reply To: Your CG routine – how do you keep up the pace ?

#31942
duketogo
Participant

    Why I chose cgcookie was mainly Blender course.

    Not many choices when I wanted to learn 3D software. 

    I wanted to develop games and create animation on my own, and had little fund for living and not much for industry standard software. So I wanted legally cheap or free software.

    With searching, I realized Substance painter and Blender could do professional jobs enough for me. Substance bundle is less than $200 when it’s on sale.

    Another problem was difficulty of learning Blender. It seemed less artistic and more mechanical than others. I learned Unity Editor and C# for few months, Blender was still hard to understand.

    However, after watching Andrew Price’s video and some cgcookie tutorials, I feel comfort to learn. (Funny point is Andrew have his own site and recommended cgcookie. Blenderguru is also awesome, but It doesn’t offer all fundamental things)

    So I started membership, decided to be a 3D artist, bought display tablet.

    So, $1000 for getting started(substance + membership + tablet)

    It’s less than half of 1 year subscription for Autodesk things.

    I believe that dedicated artist on this site can surely succeed.

    I’m starting to wonder if our “buffet” approach to offering training is more negative than positive.

    Buffet style is fine for me. Just doing beginners course by force is maybe boring and offer poor vision for result. If I want lip sync, I look over it first. If I’m not ready to do that, I’ll go more fundamental. Motivation initiates like that.

    Maybe it could help if community members share his or her own progress on courses. I would share it and it’s what community is about.

    Showing some statistic data will help people feel overwhelmed. Though I don’t need it and I just do what I want 😀