Reply To: What’s the best way to add bones after weight painting?

Forum Archive What’s the best way to add bones after weight painting? Reply To: What’s the best way to add bones after weight painting?

#28256
Kent Trammell
Participant

    If you’re adding a new bone to an already-parented armature, you simply need to add a new vertex group and copy the name of the new bone to that vertex group. That will maintain all other weights and allow for painting weight for the new bone.