Reply To: How did you generate other maps (roughness, normal, etc)?

Forum Archive How did you generate other maps (roughness, normal, etc)? Reply To: How did you generate other maps (roughness, normal, etc)?

#27904
Jonathan Lampel
Participant

    Hey John, 

    For this I used Substance Painter, which is a pretty common texturing tool. If you want to check it out in a game pipeline, I’d recommend these two courses:

    https://cgcookie.com/course/the-blender-substance-texturing-workflow

    https://cgcookie.com/course/texturing-weapons-in-blender-and-substance-painter