Reply To: How does the rotation interact with the light once the object is rendered?

Forum Archive How does the rotation interact with the light once the object is rendered? Reply To: How does the rotation interact with the light once the object is rendered?

#27683
Kent Trammell
Participant

    It’s both. Primarily I would light my scene to look good with or without my anisotropic material(s). Once that’s good, I’d add the anisotropic material(s) and alter the rotation value in the shader rather than the lights. There’s more consequence to the overall render if you adjust the lights to accommodate the desired anisotropy; less risky to simply adjust the material rotation setting.