Reply To: How does the rotation interact with the light once the object is rendered?

Forum Archive How does the rotation interact with the light once the object is rendered? Reply To: How does the rotation interact with the light once the object is rendered?

#27681
Kent Trammell
Participant

    You can certainly rotate your light in 3D space to emulate the effect. But that should really only be applicable to a rectangular area light as all other light sources are singular points in space and rotating will have no effect.

    I’m not sure if including the rotation parameter in the anisotropic shader is scientifically logical or just convenient for we artists.