Reply To: Blender armature/bones vs. empties

Forum Archive Blender armature/bones vs. empties Reply To: Blender armature/bones vs. empties

#26693
Kevin Mather
Participant

    Thanks, I had read that post.

    I think Blender empties work well for me (for mechanical rig), if I export FBX Empty+Armature+Mesh and import to Generic rig. I’ve been keyframing in Unity, generally not in Blender.

    [So far MakeHuman => FBX => Unity Humanoid has been working well for me.]