Thank you for your response! I appreciate it.
Yea, I was thinking about going that route since I started reaching a pretty high level of poly count (645.000~ faces) overall on the whole mesh, making the job a little bit harder and less efficient in those areas I don’t need much density.
So I will follow your suggestion and I’ll switch to dyntopo. I wil also try “subdivide collapse” to override geometry density in those areas and see how it goes.
– kuakman