Reply To: Can’t we just use blender’s smart UV project?

Forum Archive Can’t we just use blender’s smart UV project? Reply To: Can’t we just use blender’s smart UV project?

#25963
Jonathan Lampel
Participant

    You can use it if you really want, but you won’t get anywhere near the same quality of results unfortunately. There’s no auto-unwrap out there (Blender or otherwise) that works as well as doing things manually. It’d need to:

    • Scale UV’s based on distance from camera
    • Mirror some UV’s but not others
    • Pack multiple objects at the same time 

    So if this is just a project for fun then use what you’d like, but if you’re planning on using this in a game and need it to look really good while using as little memory as possible, you’ll have to go manual. To be totally honest I was listening to music or watching TV while I was unwrapping, since it is quite monotonous.