Reply To: OBJ > AO = No Go?

Forum Archive OBJ > AO = No Go? Reply To: OBJ > AO = No Go?

#25100
Kent Trammell
Participant

    Blender should be able to bake AO from an OBJ import just fine. Check these things:

    • Does your OBJ import have UV’s?
    • Do you have an image assigned to those UV’s? (Remember you have to select all mesh elements in Edit Mode and select the desired image for baking – IF you’re using Blender Render for baking)