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Forum Archive › GLSL show only a solid white texture on my low poly object. Normal map is baked and applied. If I switch to multitexture I… › Reply To: GLSL show only a solid white texture on my low poly object. Normal map is baked and applied. If I switch to multitexture I…
Strange, just installed a new version of the radeon software only and restarted my system. After all I rebaked the normal map and saved it in blender as a fake user. My normal map is now shown up.