Reply To: Why do we need an alpha channel in the saved normal map?

Forum Archive Why do we need an alpha channel in the saved normal map? Reply To: Why do we need an alpha channel in the saved normal map?

#24937
Charles Ocheret
Participant

    This is answered later in the course. I didn’t realize that each Boulder would be textured separately in the end. The alpha is required when consolidating into a final set of textures. The consolidated one doesn’t need alpha.