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Forum Archive › You don't have to export your file to get the models into Blender, you can just save the .blend file in the assets folder … › Reply To: You don't have to export your file to get the models into Blender, you can just save the .blend file in the assets folder …
True, Unity is able to read .blend files. We still prefer FBX generally..though maybe we should revisit using .blend files.